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Openings in Creative Endeavors

July 24, 2013 1 comment

Article header

 

My best friend linked me an article in which Steven King talks about opening sentences to books — how important they are, why that is, and what makes some more memorable than others. He spends a long time crafting the opening sentences to his books. It’s a fascinating read, whether or not you like to write. But while I was reading it, my mind drifted a bit. I’ve been thinking a lot about writing styles recently anyway, thanks to the author’s commentary at the end of the Ender’s Game audiobook, and this article just built on that for me. Read more…

LimbClock’s $1 Drawing

June 28, 2013 Leave a comment


crows-nuts-bolts

One of my Ludum Dare buddies was offering fun, $1 commissioned sketches, so I got one. I asked him to do something with a crow, a walnut, and a bolt (as in screw, not lighting). I envisioned art involving those three things for this blog back when I named it, but I am not artistically inclined and I never got around to it. I’m not going to use this as web site branding, I don’t think, but I do want it to be on here. So. Here it be.

Categories: Miscellany, Site-Related Tags: ,

An Example of International Copyright Helping Nobody — Not Customer, nor Developer, nor Publisher

May 27, 2013 Leave a comment

This is cross-posted from my blog on Gamasutra.

This is the story all about how
My mind got flipped, turned upside down.
I’d like to take a minute, just sit right there,
And I’ll tell you how Apple’s customer service punished me for wanting to make an in-app purchase.

The Setup

When I make calls to customer service centers, I don’t usually have a normal problem. That’s the benefit of being more computer-savvy than most; I already know to check the cables, try restarting, clear the cache, etc. This time my problem was simple. I was pretty sure I understood the cause of the problem. When I made this call, I expected to be told there was no help for it and to be on my merry way, but Apple went a step further than that.

Here’s my unorthodox situation. I am a U.S. citizen living in Japan. I have a U.S. iTunes account, with which I’ve been merrily buying things for who knows how many years now from both the U.S. and from Japan. A little over a week ago, I got an iPhone from my Japanese phone carrier. I got it all set up and had no problems using my U.S. iTunes account with the Japanese iPhone.

I already had licenses for some iOS apps, from a time when my best friend got himself an iPhone and let me borrow his iPod Touch for a while. I added to that some new apps, including NimbleBit’s Tiny Tower. I decided that I wanted to make an in-app purchase, and that’s where I hit a snag.

My phone politely informed me that I couldn’t make in-app purchases and suggested that I contact customer service. Hmm, I thought. Maybe it’s because I have a U.S. iTunes account and am in Japan. So I tried making a purchase through a VPN. That didn’t succeed, either. So I called the U.S. Apple customer service.

The Punchline

I’m not going to give a full run-down of the call. In summary: I told the customer service rep what was up. He got me to give him my user ID so he could “see if [he] could find anything on my account.” He was gone for a couple of minutes, and when he came back he told me that they’d put a note of some kind on my account to keep it from allowing me to make any purchases outside the U.S. in the future, that I was in violation of the Terms of Service for having done so at all, and that I would still have access to things already purchased.

His conduct was kind of insulting; he got amazingly defensive in anticipation of hostility which was never going to come from me. He was just doing his job. I was in violation of the Terms of Service, which I should have read more thoroughly. I understood that he had done what he’d had to do to comply with Apple’s policies. And that those policies had been put into place because of international copyright law.

I also understood that international copyright law is the devil.

Here’s How This Hurts Everybody

First, the obvious one: I, the customer, am impacted. This decision to half-lock my account so the iTunes servers will pay attention to my global location infringes upon my life by making it so I can’t buy anything with that account. Yes, I can (and do) have a Japanese iTunes account for making purchases, but then I am stuck with getting my apps in Japanese — if the apps I want are available at all. Assuming the games I want are there, I don’t want the mindless games I play before I fall asleep to be in a foreign language. Furthermore, although I can use both accounts with my iPhone, I can only use one at a time. It’s incredibly inconvenient, at best. My motivation to buy anything is drastically reduced — not to mention the fact that the soft-boiled chicken egg of faith has cracks in the shell now.

Two, it hurts the developers. Why? Because even if I want to buy their software… I can’t! You have an amazing new game on the iTunes store? Fantastic. I’ll buy it when I go back to the states. If I ever go back to the states. Because I might not. If I do, it’ll be years from now. Hopefully I’ll remember that your game exists when the time comes.

And third… it hurts Apple itself. Because every lost sale is a sale that Apple doesn’t get its 30% cut of.

So if — as the customer service rep suggested — these policies are in place because of international copyright law… who the frell is this law helping?

Trailers that Get the Wrong Reaction

I saw Iron Man 3 at the theater last weekend. It was a good movie, but that’s not what I want to talk about. I want to talk about an ad before the movie which starred this fine gentleman:

Bruce Willis in GI Joe 2

One of the trailers was for the upcoming G.I. Joe movie. Once the trailer had ended, there was a commercial for G.I. Joe pens. I didn’t pay much attention to the details of this Amazing Pen Offer, but it was very Japanese. So very Japanese that they used a clip of Bruce Willis saying “Nice,” in the movie, subtitled in a bubbly pink font with a heart at the end. Read more…

Trifecta: Poke for OSX, Itch.io, and the Ender’s Game Trailer

Item one: there is now a Mac OSX build for Poke, the game I mentioned in my last post.

It can be downloaded from item two, which is my profile up at itch.io. Itch.io is a web site made by another Ludum Dare person. It’s designed to just be a place where indie game developers can host their game files. The site supports pay what you want models, with the minimum price being set by the developer and $0.00 being a viable minimum price. It’s a neat site.

Then there is item three, the first trailer for the Ender’s Game movie adaptation.

The book and I have a history. When I was 9, Ender’s Game became the first book so engrossing that I stayed up until the wee hours of the morning to finish reading. To this day, it and its inseparable sequel Speaker for the Dead are, together, my favorite book. I’ve waited many, many years for this movie adaptation to come to fruition.

If I love this book so much, you might ask, why would I look forward to the adaptation? Aren’t they usually bad? Read more…